Tuesday, February 5, 2019

Shadowrun is Awesome, Part II

Meanwhile, as I am getting fitted into the security rig, team 2 has found the subject. A man lays on a gurney, attached to a multitude of machines. They just start piling the machinery on top of the cart, unplugging from the wall jacks, but leaving it intact, just in case one of these things is keeping the poor bastard alive.

I get the rig on and fire up the monitors. Everything is red. Reinforcements inbound, we have like 2 minutes, and there are guards heading right for team 2. Some decker bakas tries to bounce me out of the securinet, but a couple data spikes feed back into their decks and they're smoked. Two guards come out of a break room, and our team is pushed into a firefight. I radio to the twos to wrap up and burn out, and dump the rig to help out my team.

I can hear assault rifle fire coming from the hall, but drekk is a blur, as the mage and the gunslinger rip the two guards to shreds. I drop the last one on the way out with my Doby, and we head out the door, team 2 right on our heels, wheeling the gurney and all the med tech.

We throw the gear in the van and burn out, passing Badges that were going to bleed us, and meet back at the needle. Johnson seems impressed that we have a live subject with the prototype.

That was a good day.


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All of Soulie's RPG (paper and dice) related articles that will be published on RPG Blogger's Network.

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