Puting the Role back in Roleplaying
This was actually supposed to be a response to Ambrose's post about role playing, but I got some strange error when trying to comment so decided I could make it a full post.
Roleplaying can be fun and I try to do some whenever I play, most usually with personality or some sort of quirk, like my caustic cleric that healed by scoring the flesh with blessed needles (i'd pick up bobby pins and chase my intended target around the table).
I don't do voices much. When I do they're over the top squiggly or something (think the old Jack-in-the-box commercial with the Earl of Sandwich screaming "Silence!"), or I'll just squint and growl for an old man, that sort.. but when one of our party members tries to do voices, he usually just ends up with the same Russian Slavic accent no matter who he plays or in what system. We thought it was period and interesting when it was in Ravenloft, but Dark Heresy?
Sage generally flat refuses to roleplay. I get it. She's new to the game and the world, uncomfortable with being out of her box as it is, much less trying to be someone she's not. But I would like at least a feeble attempt at it. She did pretty good in our Star Wars game, as mentioned in a previous post, and I was very proud of her.
I guess I get my roleplaying base from text-based rpg's (moos like Sindome or muds like Harshlands) where the roleplaying is enforced, immersive, and really does wonders on the suspension of disbelief.
I crave that level of roleplay in my face2face games, but there is pos def something to be said about the anonymity of text and hiding behind the screen. When the other players can only see what you give them it changes the perspective quite a bit.
Roleplaying can be fun and I try to do some whenever I play, most usually with personality or some sort of quirk, like my caustic cleric that healed by scoring the flesh with blessed needles (i'd pick up bobby pins and chase my intended target around the table).
I don't do voices much. When I do they're over the top squiggly or something (think the old Jack-in-the-box commercial with the Earl of Sandwich screaming "Silence!"), or I'll just squint and growl for an old man, that sort.. but when one of our party members tries to do voices, he usually just ends up with the same Russian Slavic accent no matter who he plays or in what system. We thought it was period and interesting when it was in Ravenloft, but Dark Heresy?
Sage generally flat refuses to roleplay. I get it. She's new to the game and the world, uncomfortable with being out of her box as it is, much less trying to be someone she's not. But I would like at least a feeble attempt at it. She did pretty good in our Star Wars game, as mentioned in a previous post, and I was very proud of her.
I guess I get my roleplaying base from text-based rpg's (moos like Sindome or muds like Harshlands) where the roleplaying is enforced, immersive, and really does wonders on the suspension of disbelief.
I crave that level of roleplay in my face2face games, but there is pos def something to be said about the anonymity of text and hiding behind the screen. When the other players can only see what you give them it changes the perspective quite a bit.
1 comments:
Sorry about the comment thing. I was experimenting with letting openID work on my blog. I like your points, anyway.
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