Showing posts with label 5e. Show all posts
Showing posts with label 5e. Show all posts

Wednesday, June 24, 2020

Erol - Snippet of a Wizard

Erol settled himself on the windows edge of the his room at the Elfsong Tavern overlooking the city of Baldur’s Gate, and sighed, wondering how he had gotten himself into this mess.


With the information he had been given, the curse he’d purchased and placed on the silver comb, with the paige he’d paid to take the comb directly to Duke Portyr, he should be rolling in gold right now, not running for his life. But who was it that had talked?


People would have to be questioned. Betrayal could not be allowed to go unpunished.

He took a long pull of his wine, letting the ruby liquid languor on his tongue before swallowing. Westgate Ruby wasn’t the best wine, but any little bit of alcohol that could dull the anger in his head would help. Not that his elvish blood would let him remain drunk long.


Well, can’t be helped now. Erol poured the remainder of the wine to the ground below, then dropped the clay goblet and watched it smash on the cobble. He liked to hear that sound, the breaking of fired clay. He wondered if the fingers of those who had turned on him would sound similar when he broke them off.



The above is the beginning of the backstory for my Elf Wizard, Erol Odrelel Maglnerdh in our new campaign: Descent Into Avernus.


Campaign journals will be uploaded after the play sessions, as is normal when i'm a player.


«§øùl¡ë»



Stat Block

Erol Odrelel Maglnerdh


Lawful Evil Gray Elf Wizard 1;
Medium Humanoid (elf); CR 1;
HD 1d4+2 HP 6; Init +2; Spd 30ft; AC 16, touch 12, flat-footed 14;
BAB +0; Grp -1; Atk -1 melee (1d4-1 dagger) or +2 ranged (1d8/x3 longbow);
SA Arcane Spellcaster, Summon Familiar (bat), Immunity to magic sleep effects, +2 save vs Enchantment spells or effects, Low-light Vision;
SQ WP(Elf)(longsword, rapier, longbow, shortbow);
SV F +2, R +2, W +4; S 9 D 15 C 14 I 19 W 14 K 12.
Skills and Feats:
  • Concentration +6,
  • Know(Arcana) +8,
  • Know(Dungeoneering) +8,
  • Know(History) +8,
  • Know(The Planes) +8,
  • Listen +7,
  • Spellcraft +8.
  • Scribe Scroll
  • Alacritous Cogitation(CM37*)
Spells - DC 14 + SL
  • Cantrips (3) - All from PHB
  • Level 1 (2; 1 from class, +4 from ability)
    • Burning Hands
    • Charm Person
    • Grease
    • Mage Armor
    • Ray of Enfeeblement
    • Summon Monster I
Gear - Spellbook, (2) daggers, Elvish Longbow (family heirloom), Quiver (20 arrows), backpack w/ Waterskin, rations (1 day), bedroll, sack, flint & steel, candles (10), map case, parchment (3), ink, ink pen, spell component pouch
*Complete Mage pg 37

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Friday, March 22, 2019

Teaching D&D to Matthias and Stephanie

I wanted to play a game with my family on the weekends the kids are home from their dad's. Since Anna plays Wardancer in our Shadowrun game I thought it would be fun to continue some Shadowrun at home, so as not to switch rulesets on her, but the overly complicated character generation of SR was daunting when I sat down with Matthias, my 14yo stepson. So, taking a feather from the cap of Dungeon Craft, I had he and Stephanie (my wife) roll up super-fast characters.

Choose ability scores on a net +7, don't worry about the scores, they're never used anyway. Just assign the modifiers. (This is based on the pregen characters from the box set of D&D5E, where all premades have a net +7 modifier score)


Pick an occupation from a random list. Stephanie picked conman, Matthias picked warrior.

I assigned them equipment, a leather shirt and a short sword. I put them on the road, the warrior became a city guard, the conman his prisoner for breaking the law.

Boom. Character creation done, playing, in less than 10 minutes.

I set them up with a common situation, on the road to the next city that actually has a jail, they come upon a coach beset with bandits. The bandits are just finishing up, and when they see a city guard they take off, a young woman over their shoulder.

Matt and Stephanie go to see what is going on, and find a man with his head bleeding. Matt tries to offer aid, but the man yells that they took  his daughter! go find them!

Stephanie asks to be cut free so she can help, the guard says no. He pulls her through the brush until they hear arguing, the woman is berating the men. Matt tries to sneak up and watch, Stephanie bursts through the brush and falls to the ground, hollering that she is being chased and needs someone to help her.

The bandits distracted, the woman takes off. One bandit chases, the other advances on Stephanie. Matt steps out and knocks the man out with a headbutt.

Stephanie scoots over and cuts herself free. She says they have to go after the woman. Matt insists that they have to go to the city. She tackles him and tries to tie him to a tree, but he breaks free. She runs off into the forest, but instead of trying to follow the woman, backtracks to the road.

Matt gets hopelessly turned around and lost for several hours.

Stephanie finds the man on the road, and wants to rob him. She has the sword of the bandit. The man pulls a small knife and attacks, she rolls max damage and kills him dead.

She rifles through the carriage, taking some nice clothing and a signet ring, and heads back to town, a new ploy brewing.

Matt is lost for hours, finds a stream, follows it, is attacked by a boar, barely manages to kill it, eats, climbs a tree, finds the direction back to his town, and returns.

Stephanie gets a room at the Inn, Matt has to explain to his guard captain how he lost a prisoner.

The next day, Stephanie heads out, back on the road, to the city.

Matt takes a leisure start, sleeps in, has mead for breakfast, grabs his horse and then heads back out to the woods to see if he can find the woman. He gets hopelessly lost again, this time wandering into the village of cannibal goblins. He is attacked, has his legs badly cut up by goblin daggers, tied, and thrown into a hut. He manages to break the terrible ropes of the goblins, smashes through the side of the hut Koolaid Man style, grabs his horse and takes off before the goblins can get him again.

Stephanie makes it to the city, dressed and disguised in men's clothes, passing as a man, and shows the signet around until she finds someone who recognizes it and gives her directions to the estate. She shows up there, bearing the terrible news of the death of the master, offering to watch the house while they go look for the daughter, which is shot down, but she is offered a pallet in the barn to sleep on. She manages to convince the stable boy to steal borrow her some things from the house to sell, and kidnap him and go with her on her adventure.

Matt makes it back to the road, and decides to see what he can find in the city. He is almost dead, and it shows when he gets to the city. The guards direct him to the temple district, and he wanders into the temple of Pelor, the Sun God. The priest is empathetic, but asks him if he is a follower of Pelor. When he says no, they name a healing sum greater than he has, but tell him if he enters into service of Pelor they will heal him and give him a place to belong (he will become a cleric of Pelor).

+++

After testing out the super-fast character creation process, I love it. two characters, less than 10 minutes, straight into play. All skill checks were just ability checks, with target numbers reasonable and made up in my head. This for sure won't work for Shadowrun, where you are expected to be an expert in your field from the beginning. But for D&D, works great.

Props to Professor Dungeon Master from Dungeon Craft on his simplified rules. Watch his videos for some great content. Like, Share, Subscribe.

Happy gaming!

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Sunday, August 26, 2018

The Awakening of Prince Silverfish

Here's the situation: Fantasy D&D, Homebrew setting.
Our heroes:

Tarek, Male Human Cleric 5 - Former advisor to the king of Demacia, when the king died and his tyrannical son took the throne, Tarek fled. He seeks to raise an army and overthrow the king, freeing the people of Demacia.
Skye, Female Garganutan Sorcerer 5 - Raised in an orphanage, she seeks her orphan-brother Rodrey, who left when he was of age to make a name and send for Skye. She is 16 and released, she hasn't heard from him in months.
Dominic, Male Wood Elf Rogue 5 - Son of the Captain of the Guard of his home country, and playmate of the prince. The prince is a seer that received a vision of a growing evil and sent Dominic to investigate.

Our heroes began their journey as guards on a caravan headed for Silverfish, the metropolitan capitol of County Pots Arcana. On their journey they interrupted a kobold trying to make a deal with ratmen. They did not learn what the deal was, only saw a kobold amidst many ratmen.

Once they arrived in the city they began investigating their various tasks. Through divination they discovered that the rising evil is a black dragon named Boldrainissbirrag, the Deathlord, and he is amassing a treasure hoarde using dragonborn and kobolds as his loyal emissaries. His motivation is greed. He has installed his dragonborn in society and the local Silverfish government, and in the royal court. He seeks to take over power of the region and wage war on the dragons of the North and East.

While tracking Rodrey, Skye discovered a city where goblinkin have tried to civilize themselves, crafting goods similar to Native American jewelry and pottery. They needed a merchant that could go to the city to trade their goods, and made a deal with Rodrey. He started as a slave, but showed a shrewd sense of business and worked his way into a trusted position.

They met with him as he was in negotiations with a local businessman, on the council of the Merchant Guild. They also got their first sight of a black dragonborn female, a Contessa, though they haven't gotten her name.

The party, in researching the kobolds' connection to the dragon, discovered a local magic shop keeper that had a breakin, and they tracked the little beasties into the sewer undercity. There they encountered a "poop-witch" (a woman that lived in a cistern in the sewer) that offered them a deal... steal the child of an oathbreaker, and pour a potion of Stone to Flesh on a man in the castle gardens, and she will give them a great magical item for each quest. They agreed.

Tonight we started here: They have retrieved the stolen items and returned them to the shopkeeper, but upon returning to their rooms discovered that they had been ransacked. Luckily they didn't have much, so kept it on them in their packs. They went to the local temple for a divination to discover who had done such a thing to their rooms, and were told by a local priest that the bishop is missing! So they went to see, and he was there in the room, but acting strangely. He teleported away, and they spoke to the high priest, who did the scrying for them, learning that a black dragonborn had done the b&e, and also focusing on the bishop, to find him chained and in the clutches of a Barlgura demon!! The Barlgura tells the bishop that he is going to shift to the temple and desicrate it, so the party runs back and fights the demon and his minions, then tortures him for information, learning that the bishop is being held in the Abyss.

They put that to the side for a moment and go to pour the potion on the man in the castle garden. Upon releasing him they discover he is Prince Caelum Silverfish, heir to the throne, stoned some 150 years ago during a coupe gone wrong after he killed his older brother and tried to overthrow his father. Now he wants the party's help in restoring him to his rightful place on the throne, in exchange for soldiers to assist in Tarek's designs to overthrow the new king, and to fight off the dragon.

All very exciting, they are having a great time. I find that I need a better system for organizing common NPCs, especially since we only get to play about once a month or so.

How are your current games going? Leave a comment below.

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Friday, July 27, 2018

Updates, 5e, DarkSun... still no star wars

So as you can see by the dates, it has been a couple years since I posted last. I was running expeditions until this huge problem with my parole officer, and I had to stop. But all that is over, and here we are, back on the posting train.

One of my biggest regrets is that I was starting to get a regular readership and had even been followed and contacted by someone at WOTC, and then a couple weeks later I had drop out. Ugh.

But not running games at the local shop or posting online doesn't mean I haven't been playing.

I had a group from church that would come over almost every Friday and play. We started running Princes of the Apocalypse, and then switched to Star Wars Saga Edition when we were finished. I haven't had the opportunity to play the Fantasy Flight Star Wars, but I'm highly interested.

College got in the way, and I had to turn it over to my friend Malcolm, who would send me weekly updates. They had a lot of fun.

After college, my in-laws came to me and asked to play, so we've been doing some 5e in a homebrew setting that has been a lot of fun. We manage about once per month, and have a good go at it. A city-based campaign with an awakened evil (black dragon) sending minions into the city to steal gold for it's hoard. That's the overarching plot, but it's never as simple as that. The cleric has to raise an army to take his throne from usurpers. The sorceress has to find her missing orphanage brother (that happens to be the human liaison for the goblin-kin that are giving a try at industry). An old woman they met in the sewer (!!!) has asked them to revive the petrified love of her youth that is currently on display in the castle gardens, and in return she will give them magical gifts. The high priest of one of the churches has gone missing! but wait, no, he's there, but acting strangely...

And now a group of friends that wants to try playing has asked me to DM. One is a huge Star Wars fiend. His license plate says Boba Fett. He has hundreds of the action figures in his office, and designed the blue prints for cardboard cutouts of some of the ships, now hanging from his ceiling. I'll have to get pics. They're incredible. Anyway, I said, "Let's play Star Wars." and they said no, they'd rather play D&D. Well, I'm about D&D'd out. But okay, I'll do it.

However, since I'm the DM and they've never played before, we're playing DarkSun, converted from 2e by gzw1010 and posted on Reddit. Because if you're going to play D&D, and you have a choice between fighting the necromancer... again!!! OR a mad max apocalyptic dystopia with psionic cannibal halflings at war with city states run by self proclaimed sorcerer dragon kings... yeah, we're doing that.

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Wednesday, April 22, 2015

Ding! I just leveled as a DM.


Quote of the day: "There's not a problem in this world that can't be solved by enough celestial giant badgers." -milesunderground

I'm a late adopter. I don't do anything as soon as it comes out. I didn't get an Xbox until the 360 was almost released, and I was lucky enough to buy a 360 after they fixed the red ring issue. Sometimes it helps to wait.
I didn't do 4th, preferring my comfortable, safe, happy 3.5, and have been very secure in the knowledge that there are 10,000 books for any 3.5 era (D&D, Modern, Future, Past, Horror, Super Hero, ShadowRun-style, Star Wars) that I wanted to play in.
(I still haven't tried Fantasy Flight's Star Wars. I do love Saga.)
But when I came home and did a search around town, and only found two games being played in one of the local shops, and they were both 5e games, I was ready.
I have played since the start of episode 2 of Hordes of the Dragon Queen, taking my Halfling War Priest of Torm to level 5 while battling cultists, dragon-kin, mages, and even finishing off the BBSEGirl with a guiding bolt while blind (thank you channel energy +10 to hit).
While many of the rules I know and expect from 3.5 are missing (what do you mean flaking doesn't give me a bonus?), the game is solid, the play flows well, and we spend more time adventuring than looking up obscure rules. Simplified, not "dumbed down".
This May, in one of our local shops, I have been recruited by the local Adventurer's League rep to DM D&D 5e Expeditions, the companion adventures to Wednesday Nite's Encounters (which I will be playing tonite at 4).
Being asked to be a DM for public play is a big step for me, and one I am totally ready for,.. just as soon as I get some miniatures that aren't rats or space marines o.O
Thank you to Dragon Fury for this opportunity, and thank you to the players who will be lining up to fill my ranks and experience 5e.
«§øùl¡ë»

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All of Soulie's RPG (paper and dice) related articles that will be published on RPG Blogger's Network.

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